Two game developers building a live game experience to launch in Malmö, Sweden. The game is a mix between classic escape room and physical adventure video game.
Having played a lot of escape rooms we are often disappointed by the fact that puzzels are usually severely disconnected from the story. You are solving random puzzles sequentially, but you're not really experiencing an adventure. We decided to do the whole thing differently and design an experience around the story primarily.
Our game relies heavily on technology and is fully automated by computers. We are using prerecorded interactive audio and video as a form of narrative to drive a story with multiple endings.
We are currently building a prototype and are hoping to launch the full-scale adventure in the middle of 2018 in Malmö, Sweden.
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